DungeonDUNGEON
The Plan

Roadmap.

A rolling, public plan. Every item is tagged Shipped, Building or Next, so it is always clear what is real and what is intent.

Dungeon Roadmap

Last updated: 2026-07-27 · Maintainer: Crypto Dungeon LLC · Chain: dungeon-1 · Token: $DGN

A rolling, public plan for everything being built on dungeon-1. Every item is tagged Shipped, Building or Next, so it is always clear what is real and what is intent.

Live chain and DEX numbers are not printed here — they go stale. They render live on the front page and on the explorer.


Where things stand

SurfaceWhereState
Kosmic Dungeon — idle RPGplay.dungeongames.ioLive — launched out of beta 2026-07-15
Kosmic Monsters — collect + battlemonsters.dungeon.gamesLive
Kosmic DragoonIn the arcadeLive
Dungeon Academy — learning platformdungeon.games/academyLive
Dungeon DEXdex.dungeongames.ioLive on dungeon-1
The Hoard — NFT marketplacenft.dungeongames.ioLive
Dungeon WalletiOS · Google Play · ChromeLive on three stores
Bitcoin / Ethereum / Solana bridgesIn the wallet + DEXLive on mainnet
Explorerexplorer.dungeongames.ioLive
The Armory — merchdungeon.games/merchLive
Kosmic — UE5 flagship MMORPGIn developmentBuilding

Shipped

Bridges — Bitcoin, Ethereum and Solana, all on mainnet

The largest piece of work of the last quarter, and the one that changes what $DGN is for. All three are live and moving real value.

  • Bitcoin. A trustless design rather than a custodial wrapper: BTC deposits are proven to dungeon-1 by an on-chain Bitcoin SPV light client (proof-of-work plus Merkle inclusion proofs), and wBTC is minted 1:1 by a CosmWasm mint contract. Withdrawals are signed by a 3-of-5 FROST-secp256k1 federation. Both contracts are on mainnet and auto-minting is live.
  • Ethereum. ETH deposits against an EVM address derived from the user's existing wallet seed — no second seed phrase, no second app.
  • Solana. SOL deposit and withdrawal rails, live and 1:1 backed.
  • A custodial Lightning cashier remains live for the poker tables.

Games

  • Kosmic Dungeon left beta on 2026-07-15. The idle RPG at play.dungeongames.io — heroes, gear, guilds, raids, a city and a dungeon crawl, on web, iOS and Android. It pays out real $DGN.
  • Kosmic Monsters shipped: collect, train and battle monsters 3-v-3, with sign-in-with-wallet so a collection is tied to an address rather than a browser.
  • Dungeon Academy shipped — a learning platform for all ages with a Phaser quest game attached, live payments, and a family portal.

Chain and infrastructure

  • dungeon-1 is on v8. The v6 (gas floor, stopping zero-fee spam) and v7 (SDK, wasmd and IBC modernisation) upgrades both completed on mainnet, on schedule, without a halt.
  • Dungeon Wallet reached three app stores — iOS App Store, Google Play and the Chrome Web Store — with the bridges built in.
  • Full fleet monitoring. Every validator Dungeon operates is now under continuous alerting, with a public status board.

DEX

  • Peer-to-peer OTC escrow (Pact Hall) with partial fills, maker-cancellable offers and expiry refunds.
  • Hourglass fair-launch auctions — time-weighted, so no sniping and no front-running.
  • One-transaction Deposit + Bond, permissionless pair creation, and claim-all across every position a wallet holds.

Building

  • Kosmic — the UE5 flagship. A shared-world MMORPG for parties of two to six, guided by one AI Dungeon Master running on local hardware, with honest dice and a world that remembers what a party did. The first two build waves are in; the work now is combat feel, the field table HUD, and the cast.
  • Kosmic Monsters on-chain. The mint pipeline that turns a trained monster into a CW721 NFT it is possible to actually own and trade.
  • Market data listings. Submissions are in with the major aggregators so $DGN price and volume are visible where people look for them.
  • Dungeon Academy Quest. Deepening the game layer of the Academy — the lair, the shop and the campaign that hang off the lessons.

Next

  1. dungeon-1 v9. The next chain upgrade, on the same test-then-main pattern as v6 and v7.
  2. Dungeon DAO. Governance contracts are built. Voting power scales with bonded $DGN; the first scope is DEX parameters, treasury and incentive funding.
  3. Game revenue to $DGN stakers. The first distribution of net game revenue to stakers, paired with a proportional step-down in chain inflation. Published as a formal proposal once revenue clears a floor, ratified by the DAO. The intent is to move staking yield from emission-funded to product-funded.
  4. Kosmic vertical slice demo. A short, public demo of the flagship.
  5. Cross-game asset portability. One NFT identity that carries between Kosmic Dungeon, Kosmic Monsters and Kosmic.

How priorities get decided

  • Solo-operator discipline. Dungeon is run by a very small team. Every item on this list either unlocks something a user can see, removes a recurring operational cost, or de-risks a later goal. Nothing is here because it is architecturally satisfying.
  • Security before speed. Contracts are written in-house in Rust, unit-tested with cw-multi-test, and scenario-tested on a testnet before any mainnet store. No unreviewed third-party contracts in production.
  • Community signal counts. Governance votes on dungeon-1 and direct feedback in Discord and Telegram move the order of the Next list.

Talk to us

This roadmap is a living document. #announcements on Discord is where updates are posted.