A free robot workshop for your class
Students fix up a workshop with their own robot, Pip, through five short repairs: plan a route, find a missing number, read for evidence, design a fair test, and stay on a budget. No student accounts, no sign-in, nothing to install.
Link for your class (starts with sound off): dungeon.games/academy/play?workshop=1&sound=off

What students practice
- Repair 1 · sequencing and navigationMap the Workshop
Plan a safe route across the workshop floor, stop by stop, without rolling through wet paint.
Talk about it: Ask a student to describe which step they planned first and why.
- Repair 2 · addition and subtractionRecharge the Robot
Find how many charge cells close the gap to a target, then power up to check.
Talk about it: Ask a student how they found the missing charge and how they checked it.
- Repair 3 · reading instructions and evidenceRead the Repair Note
Read a short repair note, choose the safe step, and point to the words that prove it.
Talk about it: Ask a student to show the words that helped them decide.
- Repair 4 · fair testingTest the Plant Helper
Design a fair plant test that changes one thing and keeps the rest the same.
Talk about it: Ask a student what changed in the test and what stayed the same.
- Repair 5 · budgeting and planningStock the Supply Shelf
Choose supplies that cover every need without going over a coin budget.
Talk about it: Ask a student how they checked that the plan covered every need and fit the budget.
In your classroom
- Who it fits
- Written for ages 8–12 (about grades 3–6). Older students can replay any repair for three stars.
- Time
- Plan on one class period for the guided and solo tries on all five repairs, plus a bonus delivery mission. Or run one repair a day as a warm-up.
- How each repair runs
- A guided try, then a solo try. A third problem that asks students to remember what worked opens a day later on the same device.
- Devices
- Runs in a web browser on a Chromebook, iPad, or laptop. Nothing to install.
- Sound
- The class link starts with sound off. Students with headphones can tap the sound button to hear the music and sound effects.
- Early readers
- Every line has a read-aloud button that uses the device’s own built-in voice.
- Shared devices
- Progress saves in that browser on that device. When the next student sits down, they tap “New student? Start fresh” at the top of the workshop.
Nothing to collect, nothing to sign
- No student accounts
- No sign-in, no email, and no class roster. Students open the link and start.
- Names stay on the device
- The robot name a student types is kept in that browser. We never receive it.
- Nothing to buy, no chat, no ads
- There are no purchases, messages, or ads inside the workshop. The finish screen has one link for parents about the paid family membership.
- Anonymous counts only
- We count events such as “a repair was finished,” with no name, account, or cookie attached.
The full policy is on the privacy page.
If the link is blocked at school
School web filters sometimes block addresses with “games” in them. Ask your tech team to allow dungeon.games/academy. It is an ordinary web page: no downloads, plug-ins, or pop-ups.
Try the first repair yourself